Summary of Immersive Learning

Designing for Authentic Practice

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Immersive Learning book summary
Leverage the fun of gaming to teach serious workplace skills: An introduction to learning in virtual environments.


7 Overall

7 Applicability

8 Innovation

6 Style


Corporate training systems often fail to improve performance. Educator Koreen Olbrish Pagano, author of the Learning in Tandem blog, says that’s because organizations have abandoned the one-on-one apprenticeship model – along with its emphasis on practice and feedback. True apprenticeship is impractical today, but you can recreate its best features with immersive learning in computerized virtual environments. Pagano details the design process for computer games, simulations and other virtual worlds. This beginner’s guide avoids the technical nitty-gritty while offering a plethora of real-life examples. getAbstract recommends this excellent introduction to human resource managers, training specialists, game designers and likely investors.

In this summary, you will learn

  • Why training programs often omit the most important step for improving performance
  • How immersive-learning programs can improve employees’ skills and behavior
  • How to design or buy and implement an immersive-learning experience


The Benefits of Apprenticeship
Corporate training often omits a crucial step in learning: practice. Training in a classroom or on a computer usually focuses on delivering information. The theory is: Tell people what they should do, and they will do it. But to perform well, you need to ...
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About the Author

Speaker and organizational consultant Koreen Olbrish Pagano cofounded the Freire Charter School, taught at Harrisburg University and created the blog Learning in Tandem.

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