In this comprehensive manual, instructional technology professor Karl M. Kapp delves into gamification in all its varied applications. Kapp heeds his own advice: He offers not just the “how” but also the “why,” giving readers procedural knowledge and creative wisdom. The book is repetitive and even awkward, but well informed and thorough. You’ll learn how to build a gamification team, inspire players to follow the game and learn, and develop the gamified education package that best fits your teaching goals. getAbstract recommends this utilitarian, forward-thinking guide to learning professionals who want a doorway into game-based teaching.
About the Author
Karl M. Kapp teaches instructional technology at Bloomsburg University and has written four books about combining learning and technology.
Customers who read this summary also read
Comment on this summary
4 years agoInteresting concepts and ideas. Interesting to see how gamification has moved forward
6 years agoThe concepts presented in this are incredibly relevant to a millennial generation; they/we have grown up playing games of all kinds. This, in conjunction with the 2010 TED talk by Jane McGonigal is a great introduction and level-setter on the power of games (http://www.ted.com/talks/jane_mcgonigal_gaming_can_make_a_better_world).