- Concrete Examples
As video games climb to new heights of sophistication and physical beauty, more and more young American men are withdrawing from personal relationships and the workforce to spend more time in virtual worlds. In this piece for The Economist Group’s cultural magazine 1984, editor and global economy expert Ryan Avent poses more questions than answers as he explores the relationship between America’s dwindling young workforce and the comfort they find within the confines of video games.
About the Author
Ryan Avent is a senior editor and economics columnist for The Economist and an expert on the global economy.