Summary of Simulations and the Future of Learning

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Simulations and the Future of Learning book summary


6 Overall

6 Applicability

8 Innovation

5 Style


This is a challenging book, mainly because author Clark Aldrich never seemed to quite make up his mind what kind of book he is actually trying to write. He has so much to teach about simulations that he tries to cover the whole waterfront. He moves from lofty pronouncements about the nature of education to the minutiae of designing one particular simulation, to generalizations about the similarities between fast food and training, to specific analyses of computer games. Any one of these themes could have provided the unifying thread for an excellent book. As it is, this reads a bit like the notes for more than one book yet to be written. But the notes are interesting and extremely well informed, and found the in-depth detail about the construction of the author’s own simulation quite revealing. If you aren’t familiar with the growing use of simulations, this is a good place to start learning. You’re going to need to know.

In this summary, you will learn

  • The challenges involved in crafting a computer simulation;
  • The characteristics of an effective simulation; and
  • How simulations should be used in training and education.

About the Author

Clark Aldrich, former research director of the ner Group, headed the international team that created SimuLearn’s "Virtual Leader."



Introduction: A Learning Snack
E-learning has a lot in common with fast-food. The purpose of food is nutrition; the purpose of learning is to make people more productive. The fast-food industry has been indifferent to the health and nutritional aspects of food, and offers a low-cost, high...

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