Summary of It’s Not Rocket Science
From IT’S NOT ROCKET SCIENCE by Mary Spio. Summarized by arrangement with TarcherPerigee, an imprint of Penguin Publishing Group, a division of Penguin Random House LLC
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Rocket scientist and virtual reality entrepreneur Mary Spio grew up poor in Ghana and immigrated to the United States alone at age 16. After high school, she moved to Brooklyn and found a job at McDonald’s. With work, struggle and study, she became a deep space engineer at Boeing and started a virtual reality company. Spio explains how you, too, can become a “Game Changer.” She identifies seven major traits that people with world changing achievements share: “creativity, passion, compassion, focus, hustle, audacity and tenacity.” Spio’s case histories of successful people encourage you to follow your dreams with practical action. getAbstract recommends her advice to anyone who needs a shot of upbeat energy.
In this summary, you will learn
- How Mary Spio, once a penniless immigrant, worked her way up to become an accomplished engineer and a “Game Changer”;
- What seven traits game changers share; and
- How to put your game-changing plan into action.
About the Author
Mary Spio grew up in Ghana and had never seen a computer until she was 17 years old. A former Boeing deep space engineer, she is CEO of CEEK VR, a blockchain based virtual reality company.